A BINOMIAL DISTRIBUTION APPLICATION

CLASS PROJECT INFORMATION PAGE 1.

DICE APPLICATIONSI. Introduction: We suggest that your class be segmented into three to six person project groups at random. Best if just three members per group for this project. A member of a project group is then assigned to investigate just one of the three events listed below: A, B or C.

If you are in a project group now and have an event: A, B, or C, assigned to you, then play with that event now by clicking on its "go" button and study the results by reading its table and its associated outcome summary carefully several times. Each time you click on "go" will generate a new table and a new summary.

Do not print the table and outcome summary as it will consume lots of paper!

You may wish to practice making a copy and paste the last line of the table to "notepad" and store that under your first name followed by ".txt" and repeat this several times.

If you are not in a project group then try each event as above then ask your instructor to organize your class as indicated.

Next, follow the rest of the instructions above until your notepad has many rows of data from a corresponding number different "go" results for your event; A, B, or C. Do not mix events A, B, or C on your "notepad" records. For event A make 16 rows of data, for event B make 27 rows of data, and for event C make 12 rows of data. Save this information under document "(yourname).txt" using "notepad" for the next (II.) part of your project.

DICE APPLICATIONS DICE APPLICATIONS     A.     Toss 4 Dice; Event {ones, twos, threes}
    B.     Toss 4 Dice; Event {ones, twos}
    C.     Toss 4 Dice; Event {ones}
   

DICE APPLICATIONS DICE APPLICATIONS II. Presentation LINK



MTH.BZ Copyright © 2004 with all rights reserved by Wm V. Thayer.     CLASS PROJECT INFORMATION